Hide & Eat (2024)

Hide & Eat is a multiplayer game created during a game jam organized at the CNAM-ENJMIN, and coded in Unity / C#.

Several ghosts compete to try to win the maximum number of candies.

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Language

C#

Unity

Game type

Multiplayer Versus

Dev time

5 days

Game features



- The main gimmick of the game is that ghosts are invisible when not lit by one of the level lamps. A player must then know where he is to navigate the level. From time to time, a flash can illuminate the entire level for a few seconds.

- To earn points, you need to harvest candies. There are 3 ways to do it. The first is to harvest candies from the ground. The second is to open a chest, which can give candy, or a spell that stuns the player for a few seconds. Finally, a player can use a zone spell, which stuns and steals the candy from players around.

- The game works in local multiplayer, and automatically detects the different controllers connected to the PC.

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