Popo Deglingo is a temporary installation created for an accessibility jam. It is coded in Unity / C#.
You play as a budding alchemist who must run his mentor's shop in his absence.
C#
Unity
Temporary installation
4 days
- The goal of the game is simple: A client arrives, and you must brew the potion he wants. To do
this, you need to look
at a book explaining which ingredients to use. Once the ingredients are positioned in special
containers, you can brew
the potion. The final goal is to satisfy the maximum number of clients.
- The game was designed during an accessibility jam and has been planned to be played by blind
people. All the dialogues
are therefore voice acted, and the ingredients of the potions have their own characteristics to
recognize them (lizard
skin, saffran smell , ...).
- The game was made in a team with 3 programmers. I was responsible for creating the gameplay loop,
as well as
connecting it with the micro-controller part. Another programmer was responsible for the technical
realization of the
microcontrollers / electronics. And the last one was responsible with designing the alchemist's
book.
- I also did some voice acting for the game. I do the voices of some clients and the player's
mentor.